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| No edit summary | No edit summary | ||
| Line 2: | Line 2: | ||
| |endpoint = server | |endpoint = server | ||
| |type = method | |type = method | ||
| |class =  | |class = Element | ||
| |name = getRotation | |name = getRotation | ||
| |parameters = void | |parameters = void | ||
| |returnTypes = Vec3 | |returnTypes = Vec3 | ||
| |usage = fetch the 3D rotation for the  | |usage = fetch the 3D rotation for the element, in XYZ euler angles, in radians | ||
| |returnInfo = a Vec3 containing the rotation of the  | |returnInfo = a Vec3 containing the rotation of the element, in XYZ euler angles, in radians | ||
| |returnFail1 = Vec3 Vec3(0.0,0.0,0.0) | |returnFail1 = Vec3 Vec3(0.0,0.0,0.0) | ||
| |notes = This function is computationally expensive, use [[Entity.heading|Entity.heading]] instead if you only need to fetch the Z rotation. | |notes = This function is computationally expensive, use [[Entity.heading|Entity.heading]] instead if you only need to fetch the Z rotation. | ||
| }} | }} | ||