User contributions for Vortrex
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12 November 2025
- 19:3519:35, 12 November 2025 diff hist +12 natives.setTaxiLights No edit summary current
- 19:3519:35, 12 November 2025 diff hist +12 natives.areTaxiLightsOn No edit summary current
- 19:3419:34, 12 November 2025 diff hist 0 natives.areTaxiLightsOn No edit summary
- 19:3419:34, 12 November 2025 diff hist 0 natives.setTaxiLights No edit summary
- 19:3319:33, 12 November 2025 diff hist +3 natives.setTaxiLights No edit summary
- 19:3219:32, 12 November 2025 diff hist +515 N natives.areTaxiLightsOn Created page with "{{ScriptItem |endpoint = client |type = function |name = natives.areTaxiLightsOn |parameters = vehicle Vehicle |parameter1 = vehicle Vehicle The vehicle |usage = turn the taxi light on/off for a vehicle |notes = Use natives.setTaxiLights to turn on and off the taxi light |return1 = bool |returnFail1 = void |exampleJS = addCommandHandler("taxilight", function(command, params, client) { natives.setTaxiLights(localPlayer.vehicle, !natives.areTa..."
- 19:3119:31, 12 November 2025 diff hist +610 N natives.setTaxiLights Created page with "{{ScriptItem |endpoint = client |type = function |name = natives.setTaxiLights |parameters = vehicle Vehicle, bool Enabled |parameter1 = bool enabled The vehicle |parameter2 = bool enabled Whether the taxi light should be on or off |usage = turn the taxi light on/off for a vehicle |notes = Use natives.areTaxiLightsOn to get whether the taxi light is currently on |return1 = void |returnFail1 = void |exampleJS = addCommandHandler("taxilight", fu..."
- 19:1519:15, 12 November 2025 diff hist +12 natives.taskCarDriveToCoord No edit summary current
- 19:1519:15, 12 November 2025 diff hist 0 natives.taskCarDriveToCoord No edit summary
- 19:1419:14, 12 November 2025 diff hist +128 natives.taskCarDriveToCoord No edit summary
9 November 2025
- 16:5616:56, 9 November 2025 diff hist +694 N OnResourceFileDownloaded Created page with "{{ScriptItem2 |name = OnResourceFileDownloaded |side = client |type = event |games = iii vc sa iv |desc = a resource file is downloaded |arg1 = Resource resource The resource which the file downloaded for. |arg2 = String filePath The file path of the file, relative to the resource's folder |arg3 = bool downloaded Whether or not the file was downloaded. If false, the file was grabbed from the cache because it already matched the server's file. |cancel = false |exampleJS =..." current
- 16:4316:43, 9 November 2025 diff hist +26 OnResourceStart No edit summary current
- 16:4316:43, 9 November 2025 diff hist +117 OnResourceStart No edit summary
- 16:4216:42, 9 November 2025 diff hist +143 OnResourceReady No edit summary current
- 15:1615:16, 9 November 2025 diff hist +32 ClientLog No edit summary current
- 15:1515:15, 9 November 2025 diff hist +44 N File:ClientLogLauncher.png No edit summary current
- 15:1215:12, 9 November 2025 diff hist +526 N ClientLog Created page with "{{DISPLAYTITLE:Client Log}} == What is it? == The client log is a simple text file containing all output to the client console for a single game session. A new log is created every time the game starts. == Where do I find it? == Open GTAC launcher. Click "Tools" at the bottom right, then choose "Logs". A folder window will appear. Go into the folder named "Game".<br /> If you just had a problem in-game, you'll probably need the newest log file. Sorting by the "date mod..."
19 October 2025
- 03:1603:16, 19 October 2025 diff hist +113 client.player No edit summary current
- 03:1403:14, 19 October 2025 diff hist +1 ClientsAndPlayers No edit summary current
- 03:1403:14, 19 October 2025 diff hist +628 N ClientsAndPlayers Created page with "{{DISPLAYTITLE:Clients and Players}} == What's the difference? == The easiest way to remember it, is the client doesn't exist in the game world. It can't have a position or anything "physical". The player ped ''does'' exist in the game world, which is why it has position and stuff. == Notes == * A client also known as a "net machine". It's just an entity that's connected to the server. In scripting, client.player is the ped attached to the client. * You can have a..."
- 03:0703:07, 19 October 2025 diff hist −1 element.id No edit summary current
- 03:0603:06, 19 October 2025 diff hist +467 element.id No edit summary
16 October 2025
- 04:3804:38, 16 October 2025 diff hist +320 NativeMultiplayer No edit summary current
5 September 2025
- 05:3805:38, 5 September 2025 diff hist +78 ScriptingExamples No edit summary current
- 05:3505:35, 5 September 2025 diff hist +30 ScriptingExamples/PedAttackPlayer No edit summary current
- 05:3405:34, 5 September 2025 diff hist +44 ScriptingExamples/PedAttackPlayer No edit summary
- 05:3405:34, 5 September 2025 diff hist +1,106 N ScriptingExamples/PedAttackPlayer Created page with "For GTA III, Vice City, and San Andreas you can use natives or the GTAC functions to set a ped to consider something as a threat, and the ped will target/attack it.<br> {{JSCode|1= ped.setThreatSearch(1); // To make the ped target the player ped.heedThreats = true; // To enable attacking threats }} == Notes == * A list of ped [https://wiki.gtaconnected.com/Defines/III#GTA_III_-_Threat_Defines threat types for GTA 3]. Vice City threats aren't documented, but they're the..."
- 03:5803:58, 5 September 2025 diff hist +797 Resources No edit summary current
- 03:4703:47, 5 September 2025 diff hist −22 Template:XMLCode No edit summary current
- 03:4603:46, 5 September 2025 diff hist +125 GettingStarted No edit summary current
- 03:2203:22, 5 September 2025 diff hist +11 Template:SquirrelCode No edit summary current Tag: Manual revert
- 03:2203:22, 5 September 2025 diff hist +11 Template:LuaCode No edit summary current Tag: Manual revert
- 03:2103:21, 5 September 2025 diff hist +11 Template:JSCode No edit summary current Tag: Manual revert
- 03:1803:18, 5 September 2025 diff hist +86 PageTemplateSyntax No edit summary current
- 03:0803:08, 5 September 2025 diff hist +50 element.syncer No edit summary current
- 03:0703:07, 5 September 2025 diff hist +17 element.syncer No edit summary
- 03:0603:06, 5 September 2025 diff hist +15 element.syncer No edit summary
1 September 2025
- 11:2011:20, 1 September 2025 diff hist −233 Translations No edit summary current
- 11:1911:19, 1 September 2025 diff hist +1 Translations No edit summary
- 11:1811:18, 1 September 2025 diff hist +179 Translations No edit summary
- 11:1411:14, 1 September 2025 diff hist +17 FAQ No edit summary current
- 11:0311:03, 1 September 2025 diff hist −349 MediaWiki:Common.css No edit summary current
- 11:0111:01, 1 September 2025 diff hist −11 Template:SquirrelCode No edit summary Tag: Reverted
- 11:0011:00, 1 September 2025 diff hist −21 Template:LuaCode No edit summary Tag: Reverted
- 11:0011:00, 1 September 2025 diff hist −11 Template:JSCode No edit summary Tag: Reverted
- 11:0011:00, 1 September 2025 diff hist −11 Template:LuaCode No edit summary Tag: Reverted
- 10:5910:59, 1 September 2025 diff hist +21 Template:LuaCode No edit summary Tag: Reverted
- 10:5810:58, 1 September 2025 diff hist +2 ScriptingExamples/VehicleBounceAndFixer No edit summary current
- 10:5710:57, 1 September 2025 diff hist −55 Template:SquirrelCode No edit summary
- 10:5710:57, 1 September 2025 diff hist −62 Template:LuaCode No edit summary