ScriptingChanges: Difference between revisions

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* Renamed <code>gta.createCivilian</code> to <code>gta.createPed</code><br/>
* Renamed <code>gta.createCivilian</code> to <code>gta.createPed</code><br/>
* Renamed <code>vehicle.carLock</code> to <code>vehicle.lockedStatus</code><br/>
* Renamed <code>vehicle.carLock</code> to <code>vehicle.lockedStatus</code><br/>
* Added int vehicle.lightsStatus to go with existing bool vehicle.lights
* Added <code>int vehicle.lightsStatus to go with existing <code>bool vehicle.lights</code>
* Added element.transient
* Added <code>element.transient</code><br/>
* Added element.findSyncer
* Added <code>element.findSyncer</code><br/>
* Added element.forceSyncer
* Added <code>element.forceSyncer</code><br/>
* Added element.alwaysExistForSyncer
* Added <code>element.alwaysExistForSyncer</code><br/>
* Added element.distanceStreaming
* Added <code>element.distanceStreaming</code><br/>
* Added element.defaultExistance
* Added <code>element.defaultExistance</code><br/>
* Added element.setExistsFor
* Added <code>element.setExistsFor</code><br/>
* Added element.clearExistsFor
* Added <code>element.clearExistsFor</code><br/>
* Added element.streamInDistance
* Added <code>element.streamInDistance</code><br/>
* Added element.streamOutDistance
* Added <code>element.streamOutDistance</code><br/>
* Added element.existsFor
* Added <code>element.existsFor</code><br/>
* Added element.creator
* Added <code>element.creator</code><br/>
* Added element.interior
* Added <code>element.interior</code><br/>
* Added <code>server.setPassword</code> function<br/>
* Added <code>server.httpURL</code> (readonly)<br/>


== Client 1.4.0 and newer ==
== Client 1.4.0 and newer ==
2,603

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