vec3.normalise: Difference between revisions
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m (Mex moved page Vec3.normalise to vec3.normalise) |
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|parameters = void | |parameters = void | ||
|returnTypes = float | |returnTypes = float | ||
|usage = | |usage = normalise the 3D vector, updating it's x, y, and z values, and then returns the length of the 3D vector (because the length was calculated in the normalise code, and may prevent scripts from recalculating it unnecessarily) | ||
|returnInfo = a floating-point number representing the | |returnInfo = a floating-point number representing the length of the 3D vector | ||
|returnFail1 = float 0.0 | |returnFail1 = float 0.0 | ||
}} | }} | ||
Latest revision as of 12:26, 24 July 2022
Method Server and Client
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Online and Offline
Available since Server 1.0.0, Client 1.0.0
float vec3.normalise(void)
The vec3.normalise method is used to normalise the 3D vector, updating it's x, y, and z values, and then returns the length of the 3D vector (because the length was calculated in the normalise code, and may prevent scripts from recalculating it unnecessarily).
Parameters
| void | This method doesn't take any parameters. |
Return
| float | A floating-point number representing the length of the 3D vector. |
Types
Shared Vec3
Notes
There aren't any notes for this method.
Examples
There aren't any examples for this method.
Compatibility
There isn't any compatibility information for this method.