OnPlayerCommand: Difference between revisions

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(Created page with "{{ScriptItem |endpoint = server |type = event |name = onPlayerCommand |usage = a player submits a chat command.<br>A command starts with a forward slash (the command character...")
 
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{{ScriptItem
{{ScriptItem2
|endpoint = server
|name = OnPlayerCommand
|side = server
|type = event
|type = event
|name = onPlayerCommand
|games = iii vc sa iv
|usage = a player submits a chat command.<br>A command starts with a forward slash (the command character), and the command is not displayed in the chat box
|desc = a player submits a chat command.<br>A chat command is different than a chat message; a chat command starts with the command character (a forward slash).<br>By default, chat commands (along with it's parameters, if applicable), are not displayed in the chat box.<br>By default, if there are spacing character(s) before the command character, then it is treated as a chat message instead and displayed in the chat box.
|callbackParameters = Event event, Client client, string command, string parameters
|arg1 = Client client The client that submitted a command.
|cancellable = true
|arg2 = string command The command name.
|parameter1 = Client client The client that submitted a command.
|arg3 = string parameters The command parameters as a string.
|parameter2 = string command The command name.
|cancel = true
|parameter3 = string parameters The command parameters as a string.
|exampleJS = addEventHandler('OnPlayerCommand', (event, client, command, parameters) => {
console.log(`(Command) ${client.name} has used the command '/${command} ${parameters}'.`);
});
|exampleLua = addEventHandler('OnPlayerCommand', function(event, client, command, parameters)
console.log(`(Command) ${client.name} has used the command '/${command} ${parameters}'.`);
end);
}}
}}
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