natives.hasModelLoaded: Difference between revisions
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ChrisGame20 (talk | contribs) (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.hasModelLoaded |parameters = int modelHash |parameter1 = int modelHash The model hash to check |usage = Returns whether the specified model has finished loading into memory. |notes = - Typically used after natives.requestModel to confirm readiness - Required before calling natives.createChar or spawning vehicles |return1 = bool True if the model is loaded, false otherwise |returnFail1 =...") |
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Latest revision as of 00:14, 4 December 2025
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
bool natives.hasModelLoaded(int modelHash)
The natives.hasModelLoaded function is used to Returns whether the specified model has finished loading into memory.
Parameters
| 1) | int | modelHash | The model hash to check. |
Return
| bool | True if the model is loaded, false otherwise. |
Notes
- - Typically used after natives.requestModel to confirm readiness- Required before calling natives.createChar or spawning vehicles.
Examples
Example 1 - JavaScript:
const hash = natives.getHashKey("M_Y_COP"); if (natives.hasModelLoaded(hash)) {
const ped = natives.createChar(1, hash, localPlayer.position, true);
}
Compatibility
There isn't any compatibility information for this function.