natives.HAS GLASS BEEN SHATTERED NEARBY: Difference between revisions
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Revision as of 18:47, 11 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.HAS_GLASS_BEEN_SHATTERED_NEARBY(Vec3 position)
The natives.HAS_GLASS_BEEN_SHATTERED_NEARBY function is used to Check if glass was shattered near the position.
Parameters
| 1) | Vec3 | position | World position (Vector3). |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.