natives.HAS MISSION AUDIO FINISHED: Difference between revisions
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Revision as of 18:47, 11 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.HAS_MISSION_AUDIO_FINISHED(int audioId)
The natives.HAS_MISSION_AUDIO_FINISHED function is used to Check if the mission audio has finished playing.
Parameters
| 1) | int | audioId | Audio identifier. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.cancelMission
gta.onMission
gta.startMission