natives.ADD BIG GUN FLASH: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
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|type = function | |type = function | ||
|name = natives.ADD_BIG_GUN_FLASH | |name = natives.ADD_BIG_GUN_FLASH | ||
|parameters = Vec3 | |parameters = Vec3 from, Vec3 to | ||
|parameter1 = Vec3 position | |parameter1 = Vec3 from Starting position. | ||
|parameter2 = Vec3 | |parameter2 = Vec3 to Ending position. | ||
|usage = | |usage = creates a muzzle flash effect between two positions for large weapons | ||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |returnFail1 = void | ||
}} | }} | ||
Revision as of 11:37, 13 June 2026
natives.ADD_BIG_GUN_FLASH
Signature: void natives.ADD_BIG_GUN_FLASH(Vec3 from, Vec3 to)
Usage: creates a muzzle flash effect between two positions for large weapons
Parameters
- Vec3 from Starting position.
- Vec3 to Ending position.
Return
void
On failure: void