natives.ADD BIG GUN FLASH: Difference between revisions

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|type = function
|type = function
|name = natives.ADD_BIG_GUN_FLASH
|name = natives.ADD_BIG_GUN_FLASH
|parameters = Vec3 position, Vec3 target
|parameters = Vec3 from, Vec3 to
|parameter1 = Vec3 position World position (Vector3).
|parameter1 = Vec3 from Starting position.
|parameter2 = Vec3 target Target position (Vector3).
|parameter2 = Vec3 to Ending position.
|usage = Add a big gun muzzle flash effect between two positions.
|usage = creates a muzzle flash effect between two positions for large weapons
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}

Revision as of 11:37, 13 June 2026

natives.ADD_BIG_GUN_FLASH

Signature: void natives.ADD_BIG_GUN_FLASH(Vec3 from, Vec3 to)

Usage: creates a muzzle flash effect between two positions for large weapons

Parameters

Vec3 from Starting position.
Vec3 to Ending position.

Return

void

On failure: void