natives.CLEAR ALL CHAR ANIMS: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
Line 1: Line 1:
// CLEAR_ALL_CHAR_ANIMS
// 61 appels SCM
PATTERNS SCM:
  VAR
  $int
PARAMS WIKI: int entity
EXEMPLES:
  clear_all_char_anims $player_actor
  clear_all_char_anims $player_actor
  clear_all_char_anims $6216
TEMPLATE:
{{ScriptItem
{{ScriptItem
|endpoint = client
|endpoint = client
Line 19: Line 4:
|type = function
|type = function
|name = natives.CLEAR_ALL_CHAR_ANIMS
|name = natives.CLEAR_ALL_CHAR_ANIMS
|parameters = int entity
|parameters = int ped
|parameter1 = int entity Description
|parameter1 = int ped Character handle to act upon.
|usage = Clear all char anims in Vice City.
|usage = removes all currently playing animations from a character
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}

Revision as of 11:44, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CLEAR_ALL_CHAR_ANIMS(int ped)
The natives.CLEAR_ALL_CHAR_ANIMS function is used to removes all currently playing animations from a character.

Parameters

1) int ped Character handle to act upon.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.