natives.CREATE DUST EFFECT FOR CUTSCENE HELI: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
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// CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
// 79 appels SCM
PATTERNS SCM:
  $int radius float density int
PARAMS WIKI: float arg0, int arg1
EXEMPLES:
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
TEMPLATE:
{{ScriptItem
{{ScriptItem
|endpoint = client
|endpoint = client
Line 18: Line 4:
|type = function
|type = function
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|parameters = float arg0, int arg1
|parameters = int heli, float intensity, int flags
|parameter1 = float arg0 Description
|parameter1 = int heli Parameter for this function.
|parameter2 = int arg1 Description
|parameter2 = float intensity Effect intensity.
|usage = Create dust effect for cutscene heli in Vice City.
|parameter3 = int flags Parameter for this function.
|usage = creates a dust effect for a cutscene helicopter
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}

Revision as of 11:46, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI(int heli, float intensity, int flags)
The natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI function is used to creates a dust effect for a cutscene helicopter.

Parameters

1) int heli Parameter for this function.
2) float intensity Effect intensity.
3) int flags Parameter for this function.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.