natives.HAS GLASS BEEN SHATTERED NEARBY: Difference between revisions

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|name = natives.HAS_GLASS_BEEN_SHATTERED_NEARBY
|name = natives.HAS_GLASS_BEEN_SHATTERED_NEARBY
|parameters = Vec3 position
|parameters = Vec3 position
|parameter1 = Vec3 position World position (Vector3).
|parameter1 = Vec3 position Race position.
|usage = Check if glass was shattered near the position.
|usage = checks whether glass has been shattered near the specified position
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}

Revision as of 11:53, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_GLASS_BEEN_SHATTERED_NEARBY(Vec3 position)
The natives.HAS_GLASS_BEEN_SHATTERED_NEARBY function is used to checks whether glass has been shattered near the specified position.

Parameters

1) Vec3 position Race position.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.