natives.REMOVE EVERYTHING FOR HUGE CUTSCENE: Difference between revisions
Jump to navigation
Jump to search
(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
||
| Line 5: | Line 5: | ||
|name = natives.REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE | |name = natives.REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE | ||
|parameters = void | |parameters = void | ||
|usage = | |usage = removes all dynamic entities in preparation for a large cutscene | ||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |returnFail1 = void | ||
}} | }} | ||
Revision as of 12:33, 13 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE(void)
The natives.REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE function is used to removes all dynamic entities in preparation for a large cutscene.
Parameters
| void | This function doesn't take any parameters. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.