natives.CHAR SET IDLE: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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// CHAR_SET_IDLE
{{ScriptItem2
// 38 appels SCM
|side = client
 
PATTERNS SCM:
  $int
  int@
  VAR
 
PARAMS WIKI: void
 
EXEMPLES:
  char_set_idle $909
  char_set_idle $910
  char_set_idle $1026
 
TEMPLATE:
{{ScriptItem
|endpoint = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.CHAR_SET_IDLE
|name = natives.CHAR_SET_IDLE
|parameters = void
|arg1 = int entity Entity handle.
|usage = Perform the set idle in Vice City.
|desc = forces a character to enter its idle animation state
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:29, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CHAR_SET_IDLE(int entity)
The natives.CHAR_SET_IDLE function is used to forces a character to enter its idle animation state.

Parameters

1) int entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.