natives.CLEAR ALL CHAR ANIMS: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
// CLEAR_ALL_CHAR_ANIMS
{{ScriptItem2
// 61 appels SCM
|side = client
 
PATTERNS SCM:
  VAR
  $int
 
PARAMS WIKI: int entity
 
EXEMPLES:
  clear_all_char_anims $player_actor
  clear_all_char_anims $player_actor
  clear_all_char_anims $6216
 
TEMPLATE:
{{ScriptItem
|endpoint = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.CLEAR_ALL_CHAR_ANIMS
|name = natives.CLEAR_ALL_CHAR_ANIMS
|parameters = int entity
|arg1 = int char Character handle.
|parameter1 = int entity Description
|desc = removes all currently playing animations from a character
|usage = Clear all char anims in Vice City.
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:30, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CLEAR_ALL_CHAR_ANIMS(int char)
The natives.CLEAR_ALL_CHAR_ANIMS function is used to removes all currently playing animations from a character.

Parameters

1) int char Character handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.