natives.CREATE SINGLE PARTICLE: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.CREATE_SINGLE_PARTICLE
|name = natives.CREATE_SINGLE_PARTICLE
|parameters = int handle, Vec3 position, Vec3 position, float value
|arg1 = int entity Entity handle.
|parameter1 = int handle Entity handle to act upon.
|arg2 = Vec3 position World coordinates (x, y, z).
|parameter2 = Vec3 position World coordinates (x, y, z).
|arg3 = Vec3 position World coordinates (x, y, z).
|parameter3 = Vec3 position World coordinates (x, y, z).
|arg4 = float param1 Numeric value.
|parameter4 = float value Numeric value.
|desc = creates single particle
|usage = creates single particle
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:39, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CREATE_SINGLE_PARTICLE(int entity, Vec3 position, Vec3 position, float param1)
The natives.CREATE_SINGLE_PARTICLE function is used to creates single particle.

Parameters

1) int entity Entity handle.
2) Vec3 position World coordinates (x, y, z).
3) Vec3 position World coordinates (x, y, z).
4) float param1 Numeric value.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.