natives.HAS MISSION AUDIO LOADED: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.HAS_MISSION_AUDIO_LOADED
|name = natives.HAS_MISSION_AUDIO_LOADED
|parameters = int audioId
|arg1 = int entity Entity handle.
|parameter1 = int audioId Audio identifier.
|desc = checks whether a specific mission audio track has finished loading
|usage = Check if the mission audio has finished loading.
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:00, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_MISSION_AUDIO_LOADED(int entity)
The natives.HAS_MISSION_AUDIO_LOADED function is used to checks whether a specific mission audio track has finished loading.

Parameters

1) int entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

GTAIII Logo.png icon-vc.png icon-sa.png gta.cancelMission
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.onMission
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.startMission