natives.IS CHAR IN AREA IN CAR 3D: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
Line 1: Line 1:
{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.IS_CHAR_IN_AREA_IN_CAR_3D
|name = natives.IS_CHAR_IN_AREA_IN_CAR_3D
|parameters = int car, Vec3 pos2, Vec3 pos3, int flag
|arg1 = int car Vehicle handle.
|parameter1 = int car Vehicle handle.
|arg2 = Vec3 pos2 Second set of coordinates (x, y, z).
|parameter2 = Vec3 pos2 Second set of coordinates (x, y, z).
|arg3 = Vec3 pos3 Pos3.
|parameter3 = Vec3 pos3 Pos3.
|arg4 = int flag Flag value (0 or 1).
|parameter4 = int flag Flag value (0 or 1).
|desc = checks whether char in area in car 3d
|usage = checks whether char in area in car 3d
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:07, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.IS_CHAR_IN_AREA_IN_CAR_3D(int car, Vec3 pos2, Vec3 pos3, int flag)
The natives.IS_CHAR_IN_AREA_IN_CAR_3D function is used to checks whether char in area in car 3d.

Parameters

1) int car Vehicle handle.
2) Vec3 pos2 Second set of coordinates (x, y, z).
3) Vec3 pos3 Pos3.
4) int flag Flag value (0 or 1).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.