natives.LOAD SPRITE: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.LOAD_SPRITE
|name = natives.LOAD_SPRITE
|parameters = int entity, string texture
|arg1 = int entity Entity handle.
|parameter1 = int entity Entity handle.
|arg2 = string texture Texture dictionary name.
|parameter2 = string texture Texture dictionary name.
|desc = loads sprite
|usage = loads sprite
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:29, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.LOAD_SPRITE(int entity, string texture)
The natives.LOAD_SPRITE function is used to loads sprite.

Parameters

1) int entity Entity handle.
2) string texture Texture dictionary name.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.