natives.REGISTER JUMP STUNT: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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{{ | {{ScriptItem | ||
| | |endpoint = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.REGISTER_JUMP_STUNT | |name = natives.REGISTER_JUMP_STUNT | ||
| | |parameters = int entity | ||
| | |parameter1 = int entity Entity handle. | ||
|usage = registers jump stunt | |||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |||
}} | }} | ||
Latest revision as of 19:05, 14 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.REGISTER_JUMP_STUNT(int entity)
The natives.REGISTER_JUMP_STUNT function is used to registers jump stunt.
Parameters
| 1) | int | entity | Entity handle. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.