SDL.GetKeyboardState: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
(Created page with "{{ScriptItem |endpoint = shared |type = function |name = SDL.GetKeyboardState |parameters = void |returnTypes = array |usage = fetch a snapshot of the current state of the key...")
 
(No difference)

Latest revision as of 00:17, 8 November 2018

Function Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Server 1.0.0, Client 1.0.0

array SDL.GetKeyboardState(void)

The SDL.GetKeyboardState function is used to fetch a snapshot of the current state of the keyboard.

Parameters

void This function doesn't take any parameters.

Return

array An array of boolean values. A value of true means that the key is pressed and a value of false means that it is not.

Notes

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Server Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png bindKey
icon-iii.png icon-vc.png icon-sa.png icon-iv.png unbindAllKeys
icon-iii.png icon-vc.png icon-sa.png icon-iv.png unbindKey


Client Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png bindKey
icon-iii.png icon-vc.png icon-sa.png icon-iv.png isKeyDown
icon-iii.png icon-vc.png icon-sa.png icon-iv.png isScancodePressed
icon-iii.png icon-vc.png icon-sa.png icon-iv.png unbindAllKeys
icon-iii.png icon-vc.png icon-sa.png icon-iv.png unbindKey