OnPedInflictDamage: Difference between revisions
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|parameter5 = int pedPiece The ped piece ID for the damage. | |parameter5 = int pedPiece The ped piece ID for the damage. | ||
|cancellable = true | |cancellable = true | ||
|exampleJSCS = addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece) | |||
{ | |||
// Prevent the ped from being damaged. | |||
event.preventDefault(); | |||
}); | |||
}} | }} | ||
Revision as of 00:58, 22 April 2021
onPedInflictDamage
Signature: void onPedInflictDamage()
Usage: a ped is damaged
Parameters
- Ped ped The ped that has been damaged.
- Entity responsibleEntity The entity that is responsible for the damage.
- int weapon The weapon ID for the damage.
- float loss The ped health lost for the damage.
- int pedPiece The ped piece ID for the damage.
Return
void