gta.restoreCamera: Difference between revisions
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|usage = restore the camera (returns the camera to normal control behind the player) | |usage = restore the camera (returns the camera to normal control behind the player) | ||
|parameters = bool jumpCut | |parameters = bool jumpCut | ||
|parameter1 = bool jumpCut Whether to cut (teleport) or interpolate the camera to the restored position. | |parameter1 = bool jumpCut Whether to cut (teleport) or interpolate (move) the camera to the restored position. | ||
|bcMaxVersion = 1.0.71 | |bcMaxVersion = 1.0.71 | ||
|bcName = game.restoreCamera | |bcName = game.restoreCamera | ||
Latest revision as of 06:48, 19 May 2021
Function Client Only
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Online and Offline
Available since Client 1.0.0
void gta.restoreCamera(bool jumpCut)
The gta.restoreCamera function is used to restore the camera (returns the camera to normal control behind the player).
Parameters
| 1) | bool | jumpCut | Whether to cut (teleport) or interpolate (move) the camera to the restored position. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
- This function was previously named
game.restoreCamerain client version 1.0.71.
Related
Client Related
gta.cameraInterior
gta.cameraMatrix
gta.cameraTarget
gta.fadeCamera
gta.fading
gta.restoreCamera
gta.setCameraLookAt
gta.setCameraLookAtEntity
gta.setCameraMatrix
gta.setCameraTarget
gta.setGenerateCarsAroundCamera
gta.updateCamera