gta.loadCOL: Difference between revisions
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|type = function | |type = function | ||
|name = gta.loadCOL | |name = gta.loadCOL | ||
|parameters = stream data, int | |parameters = stream data, int island | ||
|parameter1 = stream data The stream containing the collision data. | |parameter1 = stream data The stream containing the collision data. | ||
|parameter2 = int | |parameter2 = int island The island that the collision loads on | ||
|usage = load a custom COL collision file, and replace an existing | |usage = load a custom COL collision file, and replace an existing collision with it. | ||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |returnFail1 = void | ||
}} | }} |
Latest revision as of 14:33, 24 October 2021
Function
Client Only
Online and Offline
Available since Client 1.0.0
void gta.loadCOL(stream data, int island)
The gta.loadCOL function is used to load a custom COL collision file, and replace an existing collision with it.
Parameters
1) | stream | data | The stream containing the collision data. |
2) | int | island | The island that the collision loads on. |
Return
void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.game