natives.CREATE DUST EFFECT FOR CUTSCENE HELI: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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// CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
{{ScriptItem2
// 79 appels SCM
|side = client
 
PATTERNS SCM:
  $int radius float density int
 
PARAMS WIKI: float arg0, int arg1
 
EXEMPLES:
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
 
TEMPLATE:
{{ScriptItem
|endpoint = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|parameters = float arg0, int arg1
|arg1 = int entity Entity handle.
|parameter1 = float arg0 Description
|arg2 = float param1 Numeric value.
|parameter2 = int arg1 Description
|arg3 = int flag Flag value (0 or 1).
|usage = Create dust effect for cutscene heli in Vice City.
|desc = creates a dust effect for a cutscene helicopter
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:36, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI(int entity, float param1, int flag)
The natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI function is used to creates a dust effect for a cutscene helicopter.

Parameters

1) int entity Entity handle.
2) float param1 Numeric value.
3) int flag Flag value (0 or 1).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.