natives.CREATE DUST EFFECT FOR CUTSCENE HELI: Difference between revisions
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{{ | {{ScriptItem2 | ||
| | |side = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI | |name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI | ||
| | |arg1 = int entity Entity handle. | ||
|arg2 = float param1 Numeric value. | |||
| | |arg3 = int flag Flag value (0 or 1). | ||
| | |desc = creates a dust effect for a cutscene helicopter | ||
| | |||
|return1 = void | |return1 = void | ||
}} | }} | ||
Latest revision as of 18:36, 13 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI(int entity, float param1, int flag)
The natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI function is used to creates a dust effect for a cutscene helicopter.
Parameters
| 1) | int | entity | Entity handle. |
| 2) | float | param1 | Numeric value. |
| 3) | int | flag | Flag value (0 or 1). |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.