natives.REMOVE PARTICLE EFFECTS IN AREA: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.REMOVE_PARTICLE_EFFECTS_IN_AREA
|name = natives.REMOVE_PARTICLE_EFFECTS_IN_AREA
|parameters = Vec3 min, Vec3 max
|arg1 = Vec3 position World coordinates (x, y, z).
|parameter1 = Vec3 min Minimum corner of the area.
|arg2 = Vec3 position World coordinates (x, y, z).
|parameter2 = Vec3 max Maximum corner of the area.
|desc = removes all particle effects within a specified area
|usage = removes all particle effects within a specified area
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:50, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.REMOVE_PARTICLE_EFFECTS_IN_AREA(Vec3 position, Vec3 position)
The natives.REMOVE_PARTICLE_EFFECTS_IN_AREA function is used to removes all particle effects within a specified area.

Parameters

1) Vec3 position World coordinates (x, y, z).
2) Vec3 position World coordinates (x, y, z).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.