natives.CHAR FOLLOW PATH: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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{{ | {{ScriptItem2 | ||
| | |side = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.CHAR_FOLLOW_PATH | |name = natives.CHAR_FOLLOW_PATH | ||
| | |arg1 = int entity Entity handle. | ||
|arg2 = Vec3 position World coordinates (x, y, z). | |||
| | |arg3 = float param1 Numeric value. | ||
| | |arg4 = int flag Flag value (0 or 1). | ||
| | |desc = char follow path | ||
| | |||
|return1 = void | |return1 = void | ||
}} | }} | ||
Latest revision as of 18:29, 13 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.CHAR_FOLLOW_PATH(int entity, Vec3 position, float param1, int flag)
The natives.CHAR_FOLLOW_PATH function is used to char follow path.
Parameters
| 1) | int | entity | Entity handle. |
| 2) | Vec3 | position | World coordinates (x, y, z). |
| 3) | float | param1 | Numeric value. |
| 4) | int | flag | Flag value (0 or 1). |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.