OnPedWasted: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = shared
|name = onPedWasted
|side = shared
|type = event
|type = event
|name = onPedWasted
|games = iii vc
|usage = a ped dies
|desc = a ped dies
|callbackParameters = Event event, Ped wastedPed, Ped attackerPed, int weapon, int pedPiece
|arg1 = Ped wastedPed The ped that has died.
|cancellable = false
|arg2 = Ped attackerPed The ped that attacked the ped who died.
|parameter1 = Ped wastedPed The ped that has died.
|arg3 = int weapon The weapon ID that caused the ped to die.
|parameter2 = Ped attackerPed The ped that attacked the ped who died.
|arg4 = int pedPiece The ped piece ID for the ped that died.
|parameter3 = int weapon The weapon ID that caused the ped to die.
|cancel = false
|parameter4 = int pedPiece The ped piece ID for the ped that died.
}}
}}

Latest revision as of 02:20, 11 November 2024

Event Server and Client icon-iii.png icon-vc.png Online and Offline Not Cancellable

Available since Server 1.0.0, Client 1.0.0
onPedWasted(Event event, Ped wastedPed, Ped attackerPed, int weapon, int pedPiece)
The onPedWasted event is invoked when a ped dies.

Parameters

1) Event event The event object for this event.
2) Ped wastedPed The ped that has died.
3) Ped attackerPed The ped that attacked the ped who died.
4) int weapon The weapon ID that caused the ped to die.
5) int pedPiece The ped piece ID for the ped that died.

Attributes

const This event cannot be cancelled.

Notes

There aren't any notes for this event.

Examples

There aren't any examples for this event.

Compatibility

There isn't any compatibility information for this event.

Related

Server Related

      OnPedCrouch
      OnPedEnterVehicle
      OnPedExitVehicle
      OnPedFall
      OnPedJump
        OnPedSpawn
      OnPedUncrouch
    OnPedWasted


Client Related

      OnPedBusted
      OnPedChangeWeapon
      OnPedCrouch
        OnPedDead
  OnPedEnteredVehicle
      OnPedEnteringVehicle
      OnPedEnterVehicle
  OnPedExitedVehicle
      OnPedExitingVehicle
      OnPedExitVehicle
      OnPedFall
      OnPedFireProjectile
      OnPedInflictDamage
      OnPedJump
        OnPedSpawn
  OnPedStartClosingVehicleDoor
      OnPedStartFightAttack
      OnPedStartFightDefend
  OnPedStartOpeningVehicleDoor
      OnPedUncrouch
      OnPedUseWeapon
        OnPedWasted