PageTemplateSyntax: Difference between revisions
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|arg(1-20) | |arg(1-20) | ||
|function, method, event | |function, method, event | ||
|An argument. Syntax: '''type name description''' or '''[type name = defaultValue]'''.<br>For an optional argument, use [] around the type and name and use '''= value''' for the default value. | |An argument. | ||
|Syntax: '''type name description''' or '''[type name = defaultValue]'''.<br>For an optional argument, use [] around the type and name and use '''= value''' for the default value. | |||
|arg1 = Element element The element that is about to be destroyed.<br>arg1 = [Element element = localClient.player] Example description. | |arg1 = Element element The element that is about to be destroyed.<br>arg1 = [Element element = localClient.player] Example description. | ||
|} | |} |
Revision as of 17:44, 29 November 2022
Template Name: ScriptItem2
Field Name | Page Type | Values | Notes | Examples |
---|---|---|---|---|
name | all | name of the function/event | Including namespaces if applicable, excluding class name if object oriented | name = gta.createBlip |
side | all | server, client, or shared | side = shared | |
type | all | function, method, variable, property, event | Use event for events, use method/property when object oriented, use function/variable otherwise | type = function |
games | all | iii vc sa iv | Game support. One or multiple are supported. Delimit games by a space. | games = iii vc sa iv |
desc | all | description of the item | For events, text is automatically added to the start: "The event-name event is invoked when" Otherwise, text is automatically added to the start: "The item-name item-type is used to" A full stop is added to the end of the description if the description doesn't end in one already. |
desc = an element is destroyed |
arg(1-20) | function, method, event | An argument. | Syntax: type name description or [type name = defaultValue]. For an optional argument, use [] around the type and name and use = value for the default value. |
arg1 = Element element The element that is about to be destroyed. arg1 = [Element element = localClient.player] Example description. |