natives.LOAD MISSION AUDIO: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.LOAD_MISSION_AUDIO
|name = natives.LOAD_MISSION_AUDIO
|parameters = int sound, string name
|arg1 = int entity Entity handle.
|parameter1 = int sound Sound handle to act upon.
|arg2 = string name Name string.
|parameter2 = string name Identifier string.
|desc = loads mission audio
|usage = loads mission audio
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:28, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.LOAD_MISSION_AUDIO(int entity, string name)
The natives.LOAD_MISSION_AUDIO function is used to loads mission audio.

Parameters

1) int entity Entity handle.
2) string name Name string.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

GTAIII Logo.png icon-vc.png icon-sa.png gta.cancelMission
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.onMission
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.startMission