natives.MISSION HAS FINISHED: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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{{ | {{ScriptItem2 | ||
| | |side = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.MISSION_HAS_FINISHED | |name = natives.MISSION_HAS_FINISHED | ||
| | |desc = checks whether the currently running mission has ended | ||
|return1 = void | |return1 = void | ||
}} | }} | ||
Latest revision as of 19:43, 13 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.MISSION_HAS_FINISHED(void)
The natives.MISSION_HAS_FINISHED function is used to checks whether the currently running mission has ended.
Parameters
| void | This function doesn't take any parameters. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.cancelMission
gta.onMission
gta.startMission