gta.setIsland: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{ScriptItem |endpoint = client |type = function |name = gta.setIsland |parameters = int newIslandId, bool skipAudio, bool skipScreen, bool skipModels |return1 = void |returnF...") |
No edit summary |
||
Line 1: | Line 1: | ||
{{ScriptItem | {{ScriptItem | ||
|endpoint = client | |endpoint = client | ||
|games = iii | |||
|type = function | |type = function | ||
|name = gta.setIsland | |name = gta.setIsland |
Latest revision as of 06:53, 19 May 2021
Function
Client Only
Online and Offline
Available since Client 1.0.0
void gta.setIsland(int newIslandId, bool skipAudio, bool skipScreen, bool skipModels)
The gta.setIsland function is used to set an island.
Parameters
Documentation Missing: Parameters
Return
void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
collectAllGarbage
debugMode
getConsole
getRandomSkin
gta.gameSpeed
gta.getRandomSkin
gta.getSurfaceTraction
gta.processLineOfSight
gta.setDefaultInteriors
gta.setSurfaceTraction
gta.setWindSpeed
gta.showHelpBox
gta.tickCount
inPoly
platform
toColour