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{{DISPLAYTITLE:Significant Changes}} | {{DISPLAYTITLE:Significant Changes}} | ||
This page shows information about significant changes in the scripting interface for previous versions of GTAC. | This page shows information about significant changes in the scripting interface for previous versions of GTAC. | ||
== Client/Server 1.3.0 and newer == | |||
The <code>setErrorMode</code> function was removed from scripting. | |||
== Client 1.1.1 and newer == | == Client 1.1.1 and newer == |
Revision as of 22:30, 29 December 2021
This page shows information about significant changes in the scripting interface for previous versions of GTAC.
Client/Server 1.3.0 and newer
The setErrorMode
function was removed from scripting.
Client 1.1.1 and newer
The game
namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
New Name | Old Name |
---|---|
addMovingParticleEffect | game.addMovingParticleEffect |
addParticleEffect | game.addParticleEffect |
addToWorld | game.addToWorld |
aspectRatio | game.aspectRatio |
cameraInterior | game.cameraInterior |
cameraTarget | game.cameraTarget |
createBlipAttachedTo | game.createBlipAttachedTo |
createBlip | game.createBlip |
createBuilding | game.createBuilding |
createCivilian | game.createCivilian |
createEffect | game.createEffect |
createElement | game.createElement |
createObject | game.createObject |
createPickup | game.createPickup |
createPlayer | game.createPlayer |
createRenderTarget | game.createRenderTarget |
createSingleParticle | game.createSingleParticle |
createSphere | game.createSphere |
createVehicle | game.createVehicle |
drawRectangle | game.drawRectangle |
fadeCamera | game.fadeCamera |
findGroundZForCoord | game.findGroundZForCoord |
game | game.game |
getPeds | game.getPeds |
getRandomSkin | game.getRandomSkin |
getScreenFromWorldPosition | game.getScreenFromWorldPosition |
getVehicles | game.getVehicles |
getWorldFromScreenPosition | game.getWorldFromScreenPosition |
height | game.height |
messages.addJumpQ | game.messages.addJumpQ |
messages.clear | game.messages.clear |
removeFromWorld | game.removeFromWorld |
restoreCamera | game.restoreCamera |
rwRenderStateSet | game.rwRenderStateSet |
setCameraLookAt | game.setCameraLookAt |
setCameraLookAtEntity | game.setCameraLookAtEntity |
setCameraTarget | game.setCameraTarget |
setCiviliansEnabled | game.setCiviliansEnabled |
setEffect | game.setEffect |
setMainHUDEnabled | game.setMainHUDEnabled |
setRenderTarget | game.setRenderTarget |
setTrafficEnabled | game.setTrafficEnabled |
time.hour | game.time.hour |
time.minute | game.time.minute |
time.second | game.time.second |
weather.current | game.weather.current |
weather.force | game.weather.force |
weather.forceSnowing | game.weather.forceSnowing |
weather.snowing | game.weather.snowing |
width | game.width |
Client 1.0.19 and newer
The game
namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
New Name | Old Name |
---|---|
createBlipAttachedTo | game.createBlipAttachedTo |
createEffect | game.createEffect |
createElement | game.createElement |
createVehicle | game.createVehicle |
world | game.getWorld |
fadeCamera | game.fadeCamera |