gta.getRandomSkin: Difference between revisions
Jump to navigation
Jump to search
(Redirected page to getRandomSkin) Tag: New redirect |
(Removed redirect to getRandomSkin) Tag: Removed redirect |
||
Line 1: | Line 1: | ||
{{ScriptItem | |||
|endpoint = client | |||
|games = iii, vc, sa | |||
|type = function | |||
|name = gta.getRandomSkin | |||
|returnTypes = int | |||
|parameters = void | |||
|usage = fetch a random ped model ID | |||
|returnInfo = an integer, representing a ped model ID | |||
|returnFail1 = int n/a | |||
|bcMaxVersion = 1.0.71 | |||
|bcName = game.getRandomSkin | |||
}} |
Latest revision as of 23:32, 17 November 2022
Function
Client Only
Online and Offline
Available since Client 1.0.0
int gta.getRandomSkin(void)
The gta.getRandomSkin function is used to fetch a random ped model ID.
Parameters
void | This function doesn't take any parameters. |
Return
int | An integer, representing a ped model ID. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
- This function was previously named
game.getRandomSkin
in client version 1.0.71.
Related
Client Related
collectAllGarbage
debugMode
getConsole
getRandomSkin
gta.gameSpeed
gta.getRandomSkin
gta.getSurfaceTraction
gta.processLineOfSight
gta.setDefaultInteriors
gta.setSurfaceTraction
gta.setWindSpeed
gta.showHelpBox
gta.tickCount
inPoly
platform
toColour