natives.haveAnimsLoaded: Difference between revisions

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(Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.haveAnimsLoaded |parameters = string animDict |parameter1 = string animDict The animation dictionary name (e.g. "cop") |usage = Checks if the specified animation dictionary has been loaded into memory. |notes = - Must be called before playing an animation to ensure the dictionary is available - Often used together with natives.requestAnims to load missing dictionaries |return1 = bool True if...")
 
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|return1 = bool True if the animation dictionary is loaded, false otherwise
|return1 = bool True if the animation dictionary is loaded, false otherwise
|returnFail1 = bool False if the dictionary is not loaded
|returnFail1 = bool False if the dictionary is not loaded
|exampleJS = if (natives.haveAnimsLoaded("cop")) {
|exampleJS = natives.haveAnimsLoaded("cop");
        console.log("Animation dictionary 'cop' not loaded yet");
    }
}}
}}

Latest revision as of 00:06, 4 December 2025

Function Client Only icon-iv.png Online and Offline

Available since Client 1.0.0

bool natives.haveAnimsLoaded(string animDict)

The natives.haveAnimsLoaded function is used to Checks if the specified animation dictionary has been loaded into memory.

Parameters

1) string animDict The animation dictionary name (e.g. "cop").

Return

bool True if the animation dictionary is loaded, false otherwise.

Notes

  • - Must be called before playing an animation to ensure the dictionary is available- Often used together with natives.requestAnims to load missing dictionaries.

Examples

Example 1 - JavaScript:

natives.haveAnimsLoaded("cop");

Compatibility

There isn't any compatibility information for this function.