natives.GENERATE RANDOM INT IN RANGE: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
Line 4: Line 4:
|type = function
|type = function
|name = natives.GENERATE_RANDOM_INT_IN_RANGE
|name = natives.GENERATE_RANDOM_INT_IN_RANGE
|parameters = int ped, int value, int value2
|parameters = int min, int max
|parameter1 = int ped Target character in the game world.
|parameter1 = int min Minimum corner of the area.
|parameter2 = int value Numeric parameter.
|parameter2 = int max Maximum corner of the area.
|parameter3 = int value2 A value2 value.
|usage = generates a random integer between two values
|usage = process the random int in range request.
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}

Latest revision as of 09:15, 12 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.GENERATE_RANDOM_INT_IN_RANGE(int min, int max)
The natives.GENERATE_RANDOM_INT_IN_RANGE function is used to generates a random integer between two values.

Parameters

1) int min Minimum corner of the area.
2) int max Maximum corner of the area.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.