natives.ADD SET PIECE: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
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|type = function | |type = function | ||
|name = natives.ADD_SET_PIECE | |name = natives.ADD_SET_PIECE | ||
|parameters = int | |parameters = int entity, Vec3 position, float param1, Vec2 position, Vec2 position, Vec2 position, Vec2 position | ||
|parameter1 = int | |parameter1 = int entity Entity handle. | ||
|parameter2 = Vec3 position | |parameter2 = Vec3 position World coordinates (x, y, z). | ||
|parameter3 = float | |parameter3 = float param1 Numeric value. | ||
|parameter4 = Vec2 position | |parameter4 = Vec2 position World coordinates (x, y). | ||
|parameter5 = Vec2 position | |parameter5 = Vec2 position World coordinates (x, y). | ||
|parameter6 = Vec2 position | |parameter6 = Vec2 position World coordinates (x, y). | ||
|parameter7 = Vec2 position | |parameter7 = Vec2 position World coordinates (x, y). | ||
|usage = add set piece in Vice City | |usage = add set piece in Vice City | ||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |returnFail1 = void | ||
}} | }} | ||
Revision as of 17:21, 13 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.ADD_SET_PIECE(int entity, Vec3 position, float param1, Vec2 position, Vec2 position, Vec2 position, Vec2 position)
The natives.ADD_SET_PIECE function is used to add set piece in Vice City.
Parameters
| 1) | int | entity | Entity handle. |
| 2) | Vec3 | position | World coordinates (x, y, z). |
| 3) | float | param1 | Numeric value. |
| 4) | Vec2 | position | World coordinates (x, y). |
| 5) | Vec2 | position | World coordinates (x, y). |
| 6) | Vec2 | position | World coordinates (x, y). |
| 7) | Vec2 | position | World coordinates (x, y). |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.