natives.DRAW SPRITE: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.DRAW_SPRITE
|name = natives.DRAW_SPRITE
|parameters = int entity, Vec3 position2, float value, int entity, int entity, int entity, int entity
|arg1 = int entity Entity handle.
|parameter1 = int entity Entity handle.
|arg2 = Vec3 position2 Second set of coordinates (x, y, z).
|parameter2 = Vec3 position2 Second set of coordinates (x, y, z).
|arg3 = float value Value.
|parameter3 = float value Value.
|arg4 = int entity Entity handle.
|parameter4 = int entity Entity handle.
|arg5 = int entity Entity handle.
|parameter5 = int entity Entity handle.
|arg6 = int entity Entity handle.
|parameter6 = int entity Entity handle.
|arg7 = int entity Entity handle.
|parameter7 = int entity Entity handle.
|desc = draws sprite
|usage = draws sprite
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:45, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.DRAW_SPRITE(int entity, Vec3 position2, float value, int entity, int entity, int entity, int entity)
The natives.DRAW_SPRITE function is used to draws sprite.

Parameters

1) int entity Entity handle.
2) Vec3 position2 Second set of coordinates (x, y, z).
3) float value Value.
4) int entity Entity handle.
5) int entity Entity handle.
6) int entity Entity handle.
7) int entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.