natives.GET CLOSEST STRAIGHT ROAD: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.GET_CLOSEST_STRAIGHT_ROAD
|name = natives.GET_CLOSEST_STRAIGHT_ROAD
|parameters = Vec3 position, float radius, float value
|arg1 = Vec3 position World coordinates (x, y, z).
|parameter1 = Vec3 position World coordinates (x, y, z).
|arg2 = float entity Entity handle.
|parameter2 = float radius Radius in units.
|arg3 = float param1 Numeric value.
|parameter3 = float value Numeric value.
|desc = retrieves the closest straight road
|usage = retrieves the closest straight road
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:51, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.GET_CLOSEST_STRAIGHT_ROAD(Vec3 position, float entity, float param1)
The natives.GET_CLOSEST_STRAIGHT_ROAD function is used to retrieves the closest straight road.

Parameters

1) Vec3 position World coordinates (x, y, z).
2) float entity Entity handle.
3) float param1 Numeric value.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.