natives.IS CHAR IN AREA ON FOOT 2D: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.IS_CHAR_IN_AREA_ON_FOOT_2D
|name = natives.IS_CHAR_IN_AREA_ON_FOOT_2D
|parameters = int char, Vec2 pos2, Vec2 pos3, int flag
|arg1 = int char Character handle.
|parameter1 = int char Character handle.
|arg2 = Vec2 pos2 Second set of coordinates (x, y).
|parameter2 = Vec2 pos2 Second set of coordinates (x, y).
|arg3 = Vec2 pos3 Pos3.
|parameter3 = Vec2 pos3 Pos3.
|arg4 = int flag Flag value (0 or 1).
|parameter4 = int flag Flag value (0 or 1).
|desc = checks whether char in area on foot 2d
|usage = checks whether char in area on foot 2d
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:07, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.IS_CHAR_IN_AREA_ON_FOOT_2D(int char, Vec2 pos2, Vec2 pos3, int flag)
The natives.IS_CHAR_IN_AREA_ON_FOOT_2D function is used to checks whether char in area on foot 2d.

Parameters

1) int char Character handle.
2) Vec2 pos2 Second set of coordinates (x, y).
3) Vec2 pos3 Pos3.
4) int flag Flag value (0 or 1).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.