natives.IS POINT ON SCREEN: Difference between revisions

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(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.IS_POINT_ON_SCREEN
|name = natives.IS_POINT_ON_SCREEN
|parameters = Vec3 position, float radius
|arg1 = Vec3 position World coordinates (x, y, z).
|parameter1 = Vec3 position World coordinates (x, y, z).
|arg2 = float entity Entity handle.
|parameter2 = float radius Radius in units.
|desc = checks whether point on screen
|usage = checks whether point on screen
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:26, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.IS_POINT_ON_SCREEN(Vec3 position, float entity)
The natives.IS_POINT_ON_SCREEN function is used to checks whether point on screen.

Parameters

1) Vec3 position World coordinates (x, y, z).
2) float entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png getScreenFromWorldPosition
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png getWorldFromScreenPosition
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.aspectRatio
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.height
GTAIII Logo.png icon-vc.png icon-sa.png icon-iv.png gta.width