natives.LOCATE CHAR ON FOOT CHAR 3D: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.LOCATE_CHAR_ON_FOOT_CHAR_3D
|name = natives.LOCATE_CHAR_ON_FOOT_CHAR_3D
|parameters = int char, int target, Vec3 position3, int radius
|arg1 = int char Character handle.
|parameter1 = int char Character handle.
|arg2 = int target Target entity handle.
|parameter2 = int target Target entity handle.
|arg3 = Vec3 position3 Third set of coordinates (x, y, z).
|parameter3 = Vec3 position3 Third set of coordinates (x, y, z).
|arg4 = int radius Radius in meters.
|parameter4 = int radius Radius in meters.
|desc = checks whether char on foot char 3d is within range
|usage = checks whether char on foot char 3d is within range
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 19:33, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.LOCATE_CHAR_ON_FOOT_CHAR_3D(int char, int target, Vec3 position3, int radius)
The natives.LOCATE_CHAR_ON_FOOT_CHAR_3D function is used to checks whether char on foot char 3d is within range.

Parameters

1) int char Character handle.
2) int target Target entity handle.
3) Vec3 position3 Third set of coordinates (x, y, z).
4) int radius Radius in meters.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.