natives.ADD SPHERE: Difference between revisions
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(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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{{ | {{ScriptItem | ||
| | |endpoint = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.ADD_SPHERE | |name = natives.ADD_SPHERE | ||
| | |parameters = Vec3 position, float value | ||
| | |parameter1 = Vec3 position World coordinates (x, y, z). | ||
|parameter2 = float value Value. | |||
|usage = adds sphere | |||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |||
}} | }} | ||
Latest revision as of 17:15, 14 June 2026
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.ADD_SPHERE(Vec3 position, float value)
The natives.ADD_SPHERE function is used to adds sphere.
Parameters
| 1) | Vec3 | position | World coordinates (x, y, z). |
| 2) | float | value | Value. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.createSphere