Template:ClientsideFunctions: Difference between revisions
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Latest revision as of 01:03, 15 February 2017
GTAC Clientside Functions
Engine
- GetLocalPlayer - returns local player element (nil if one doesn't exist)
- TriggerNetworkEvent - triggers network event to server
- OutputChatBox
- IsConnected - returns if we are connected to a server
- IsConnecting - returns if we are connecting to a server
- Connect - connects to a server returns boolean for success value and password is optional
- Disconnect - returns boolean for success value