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Combined display of all available logs of GTA Connected. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:38, 18 December 2025 ChrisGame20 talk contribs created page natives.setVehInteriorlight (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.setVehInteriorlight |parameters = object vehicle, bool toggle |parameter1 = object vehicle The vehicle |parameter2 = bool toggle True to enable the interior light, false to disable |usage = turn the interior light on/off for a vehicle |notes = This controls the interior light of the specified vehicle. |return1 = void |exampleJS = addCommandHandler("interiorlight", function(command, params, clien...")
- 04:05, 17 December 2025 ChrisGame20 talk contribs created page natives.taskPlayAnimNonInterruptable (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.taskPlayAnimNonInterruptable |parameters = object ped, string animName, string animGroup, float speed, int flag1, int flag2, int flag3, int flag4, int unknown |parameter1 = object ped The handle of the ped |parameter2 = string animName The animation's name (e.g. "crim_searched") |parameter3 = string animGroup The animation set/group name (e.g. "cop") |parameter4 = float speed Playback speed mult...")
- 22:08, 14 December 2025 ChrisGame20 talk contribs created page natives.drawCheckpoint (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawCheckpoint |parameters = float x, float y, float z, float radius, int r, int g, int b, int a |parameter1 = float x X coordinate of the checkpoint |parameter2 = float y Y coordinate of the checkpoint |parameter3 = float z Z coordinate of the checkpoint |parameter4 = float radius Radius of the checkpoint circle |parameter5 = int r Red component (0–255) |parameter6 = int g Green component (0...")
- 22:41, 7 December 2025 ChrisGame20 talk contribs created page natives.createCheckpoint (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawCheckpoint |parameters = float x, float y, float z, float radius, int r, int g, int b, int a |parameter1 = float x X coordinate of the checkpoint |parameter2 = float y Y coordinate of the checkpoint |parameter3 = float z Z coordinate of the checkpoint |parameter4 = float radius Radius of the checkpoint circle |parameter5 = int r Red component (0–255) |parameter6 = int g Green component (0...")
- 22:37, 7 December 2025 ChrisGame20 talk contribs created page natives.setDisplayPlayerNameAndIcon (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.setDisplayPlayerNameAndIcon |parameters = int playerId, bool enable |parameter1 = int playerId The player index to affect |parameter2 = bool enable True to show the name and icon, false to hide |usage = Display or hide the player’s name and icon above their ped |notes = - Requires natives.displayPlayerNames to be enabled globally - Often combined with natives.givePedFakeNetworkName to...")
- 22:36, 7 December 2025 ChrisGame20 talk contribs created page natives.displayPlayerNames (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.displayPlayerNames |parameters = bool enable |parameter1 = bool enable True to show player names, false to hide them |usage = Toggle global display of player names |notes = - Must be enabled for natives.setDisplayPlayerNameAndIcon and natives.givePedFakeNetworkName to be visible - Acts as a global switch affecting all players |return1 = void |exampleJS = natives.displayPlayerNames(true)...")