natives.ADD_EXPLOSION_NO_SOUND

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Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.ADD_EXPLOSION_NO_SOUND(int entity, Vec3 position)
The natives.ADD_EXPLOSION_NO_SOUND function is used to spawns a silent explosion effect at the specified position.

Parameters

1) int entity Entity handle.
2) Vec3 position World coordinates (x, y, z).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.