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Showing below up to 50 results in range #1,201 to #1,250.

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  1. Entity.matrix‏‎ (2 links)
  2. natives.DISPLAY TEXT WITH 2 NUMBERS‏‎ (2 links)
  3. natives.SET CAR STRONG‏‎ (2 links)
  4. natives.IS PLAYER IN ZONE‏‎ (2 links)
  5. natives.DRAW CORONA‏‎ (2 links)
  6. natives.IS PLAYER SITTING IN CAR‏‎ (2 links)
  7. CreateCivilian‏‎ (2 links)
  8. natives.EXPLODE CHAR HEAD‏‎ (2 links)
  9. natives.IS PLAYER STOPPED IN AREA 2D‏‎ (2 links)
  10. natives.FORCE WEATHER NOW‏‎ (2 links)
  11. natives.SET CHAR IS CHRIS CRIMINAL‏‎ (2 links)
  12. natives.GET AMMO IN PLAYER WEAPON‏‎ (2 links)
  13. natives.SET CHAR OBJ ENTER CAR AS PASSENGER‏‎ (2 links)
  14. natives.LOAD ALL MODELS NOW‏‎ (2 links)
  15. natives.GET CAR HEALTH‏‎ (2 links)
  16. natives.SET CHAR OBJ GOTO COORD ON FOOT‏‎ (2 links)
  17. sdl.getScancodeFromName‏‎ (2 links)
  18. natives.LOAD SPECIAL MODEL‏‎ (2 links)
  19. natives.GET CLOSEST CAR NODE‏‎ (2 links)
  20. natives.LOCATE CHAR ANY MEANS 3D‏‎ (2 links)
  21. natives.LOCATE CHAR ANY MEANS CAR 2D‏‎ (2 links)
  22. natives.SET CHAR PERSONALITY‏‎ (2 links)
  23. natives.LOCATE CHAR IN CAR CAR 3D‏‎ (2 links)
  24. natives.GET GROUND Z FOR 3D COORD‏‎ (2 links)
  25. natives.SET CHAR THREAT SEARCH‏‎ (2 links)
  26. Lua/Client/Functions/Ped/Armour‏‎ (2 links)
  27. natives.LOCATE CHAR ON FOOT CHAR 3D‏‎ (2 links)
  28. natives.GET OBJECT COORDINATES‏‎ (2 links)
  29. natives.LOCATE PLAYER ANY MEANS CHAR 2D‏‎ (2 links)
  30. Resources/GTA3/Objects/Portland‏‎ (2 links)
  31. natives.GET PAD STATE‏‎ (2 links)
  32. Lua/Client/Functions/Ped/Interior‏‎ (2 links)
  33. Client/Natives/VC‏‎ (2 links)
  34. natives.LOCATE PLAYER ON FOOT 2D‏‎ (2 links)
  35. natives.GET RANDOM CAR OF TYPE IN AREA‏‎ (2 links)
  36. natives.SET GANG WEAPONS‏‎ (2 links)
  37. Lua/Client/Functions/Ped/Parent‏‎ (2 links)
  38. natives.ADD BLIP FOR CHAR‏‎ (2 links)
  39. natives.LOCATE STOPPED CHAR ANY MEANS 2D‏‎ (2 links)
  40. natives.GIVE REMOTE CONTROLLED CAR TO PLAYER‏‎ (2 links)
  41. natives.ADD CONTINUOUS SOUND‏‎ (2 links)
  42. natives.LOCATE STOPPED PLAYER IN CAR 2D‏‎ (2 links)
  43. natives.SET OBJECT COLLISION‏‎ (2 links)
  44. Lua/Client/Functions/Ped/Vehicle‏‎ (2 links)
  45. natives.ADD MOVING PARTICLE EFFECT‏‎ (2 links)
  46. natives.MAKE PLAYER SAFE FOR CUTSCENE‏‎ (2 links)
  47. natives.HAS IMPORT GARAGE SLOT BEEN FILLED‏‎ (2 links)
  48. natives.SET OBJECT ROTATION‏‎ (2 links)
  49. natives.OPEN GARAGE‏‎ (2 links)
  50. natives.HAS RESPRAY HAPPENED‏‎ (2 links)

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