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Showing below up to 50 results in range #1,301 to #1,350.

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  1. natives.IS CAR ON SCREEN‏‎ (2 links)
  2. natives.SET SPRITES DRAW BEFORE FADE‏‎ (2 links)
  3. natives.CANCEL OVERRIDE RESTART‏‎ (2 links)
  4. natives.PRINT WITH NUMBER‏‎ (2 links)
  5. JS/Client/Functions/Entity/Interior‏‎ (2 links)
  6. natives.IS CAR UPRIGHT‏‎ (2 links)
  7. natives.SET TEXT PROPORTIONAL‏‎ (2 links)
  8. Lua/Client/Functions/Ped/GetInterior‏‎ (2 links)
  9. natives.CHANGE BLIP DISPLAY‏‎ (2 links)
  10. natives.REGISTER FIRE EXTINGUISHED‏‎ (2 links)
  11. Resources/GTAEFLC/PedParts‏‎ (2 links)
  12. natives.SET TOTAL NUMBER OF KILL FRENZIES‏‎ (2 links)
  13. Lua/Client/Functions/Ped/GetTurnVelocity‏‎ (2 links)
  14. natives.REGISTER MISSION GIVEN‏‎ (2 links)
  15. natives.IS CHAR IN MODEL‏‎ (2 links)
  16. natives.SET ZONE CAR INFO‏‎ (2 links)
  17. Lua/Client/Functions/Ped/SetGetTurnVelocity‏‎ (2 links)
  18. natives.SLIDE OBJECT‏‎ (2 links)
  19. Lua/Client/Functions/Ped/SetVelocity‏‎ (2 links)
  20. natives.CLEAR HELP‏‎ (2 links)
  21. natives.REMOVE PICKUP‏‎ (2 links)
  22. Socket.close‏‎ (2 links)
  23. natives.IS CHAR STOPPED IN AREA 2D‏‎ (2 links)
  24. natives.START SCRIPT FIRE‏‎ (2 links)
  25. natives.CLEAR THREAT FOR PED TYPE‏‎ (2 links)
  26. natives.REMOVE UPSIDEDOWN CAR CHECK‏‎ (2 links)
  27. JS/Client/Functions/Vehicle/CarWanderRandomly‏‎ (2 links)
  28. natives.STORE CAR PLAYER IS IN NO SAVE‏‎ (2 links)
  29. natives.CREATE CHAR‏‎ (2 links)
  30. natives.RESTORE CLOCK‏‎ (2 links)
  31. JS/Client/Functions/Vehicle/ModelIndex‏‎ (2 links)
  32. Shared/Defines/ElementTypes‏‎ (2 links)
  33. natives.IS GERMAN GAME‏‎ (2 links)
  34. natives.SWITCH PED ROADS OFF‏‎ (2 links)
  35. JS/Client/Functions/Vehicle/Status‏‎ (2 links)
  36. natives.SWITCH WORLD PROCESSING‏‎ (2 links)
  37. Shared/Properties/Resource/isStarted‏‎ (2 links)
  38. natives.CREATE RANDOM CAR FOR CAR PARK‏‎ (2 links)
  39. natives.SET CAR CAN BE DAMAGED‏‎ (2 links)
  40. natives.IS PLAYER IN ANGLED AREA ON FOOT 3D‏‎ (2 links)
  41. natives.TURN PLAYER TO FACE CHAR‏‎ (2 links)
  42. natives.DEBUG ON‏‎ (2 links)
  43. natives.SET CAR HEALTH‏‎ (2 links)
  44. natives.IS PLAYER IN AREA IN CAR 3D‏‎ (2 links)
  45. natives.WARP PLAYER FROM CAR TO COORD‏‎ (2 links)
  46. Entity.interior‏‎ (2 links)
  47. natives.SET CAR STATUS‏‎ (2 links)
  48. natives.IS PLAYER SHOOTING IN AREA‏‎ (2 links)
  49. natives.SET CHAR COORDINATES‏‎ (2 links)
  50. OnReceivePacket‏‎ (2 links)

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