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Showing below up to 50 results in range #1,401 to #1,450.

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  1. natives.ARE CREDITS FINISHED‏‎ (2 links)
  2. natives.LOAD SPRITE‏‎ (2 links)
  3. natives.GET TIME OF DAY‏‎ (2 links)
  4. natives.BLOW UP RC BUGGY‏‎ (2 links)
  5. natives.LOCATE CHAR ANY MEANS CAR 3D‏‎ (2 links)
  6. natives.START CHAR FIRE‏‎ (2 links)
  7. natives.GRAB PHONE‏‎ (2 links)
  8. natives.SET CAR ONLY DAMAGED BY PLAYER‏‎ (2 links)
  9. natives.CAR GOTO COORDINATES ACCURATE‏‎ (2 links)
  10. natives.LOCATE CHAR IN CAR CAR 3D‏‎ (2 links)
  11. natives.isPlayerFreeAimingAtChar‏‎ (2 links)
  12. natives.CHANGE CAR COLOUR‏‎ (2 links)
  13. natives.LOCATE CHAR ON FOOT CAR 3D‏‎ (2 links)
  14. natives.STOP END OF GAME TUNE‏‎ (2 links)
  15. natives.CHAR WANDER DIR‏‎ (2 links)
  16. natives.LOCATE PLAYER ANY MEANS 3D‏‎ (2 links)
  17. natives.STORE WANTED LEVEL‏‎ (2 links)
  18. Lua/Client/Functions/Ped/Armour‏‎ (2 links)
  19. natives.SET CHAR COORDINATES‏‎ (2 links)
  20. natives.LOCATE PLAYER IN CAR CAR 3D‏‎ (2 links)
  21. natives.SWITCH PED ROADS OFF‏‎ (2 links)
  22. natives.LOCATE PLAYER ON FOOT CHAR 3D‏‎ (2 links)
  23. natives.SWITCH RUBBISH‏‎ (2 links)
  24. Lua/Client/Functions/Ped/GetInterior‏‎ (2 links)
  25. natives.CLEAR SMALL PRINTS‏‎ (2 links)
  26. natives.LOCATE STOPPED CHAR IN CAR 3D‏‎ (2 links)
  27. OnReceivePacket‏‎ (2 links)
  28. natives.TURN CAR TO FACE COORD‏‎ (2 links)
  29. Lua/Client/Functions/Ped/GetSyncer‏‎ (2 links)
  30. natives.SET CHAR OBJ FLEE ON FOOT TILL SAFE‏‎ (2 links)
  31. natives.LOCATE STOPPED PLAYER ON FOOT 3D‏‎ (2 links)
  32. natives.UNDRESS CHAR‏‎ (2 links)
  33. natives.IS CAR MODEL‏‎ (2 links)
  34. Lua/Client/Functions/Ped/HeedThreats‏‎ (2 links)
  35. natives.SET CHAR OBJ GOTO COORD ON FOOT‏‎ (2 links)
  36. natives.MARK CAR AS NO LONGER NEEDED‏‎ (2 links)
  37. natives.WARP PLAYER FROM CAR TO COORD‏‎ (2 links)
  38. natives.IS CAR STUCK‏‎ (2 links)
  39. natives.SET CHAR OBJ KILL PLAYER ON FOOT‏‎ (2 links)
  40. natives.CREATE MONEY PICKUP‏‎ (2 links)
  41. natives.NO SPECIAL CAMERA FOR THIS GARAGE‏‎ (2 links)
  42. natives.SET CHAR OBJ WAIT ON FOOT‏‎ (2 links)
  43. natives.PLAYER MADE PROGRESS‏‎ (2 links)
  44. natives.IS CHAR IN AREA ON FOOT 2D‏‎ (2 links)
  45. Lua/Client/Functions/Ped/SetHeedThreats‏‎ (2 links)
  46. natives.DEBUG ON‏‎ (2 links)
  47. natives.POINT CAMERA AT POINT‏‎ (2 links)
  48. createObject‏‎ (2 links)
  49. natives.IS CHAR IN ZONE‏‎ (2 links)
  50. natives.SET CHAR WAIT STATE‏‎ (2 links)

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